The structure of Resource.cfg file allow you to create up to 5 levels of subdirectories into the Mods folder. That might help me (or someone else here) help you. But please consider describing to us exactly what you did, step by step - each step in its own short sentence, with punctuation. Btw, if you have problems and the game doesn't load your custom contents, try to move it together with Mods folder to Programs/Electronic Arts/The Sims 3 World Adventure. The Sims 3 (folder) Mods (folder) Resource.cfg (file) Packages (folder) mod.package (file) If that doesnt clear it up, I dont think I can help you. You don't need to move this file into Programs/Electronic Arts/The Sims 3 World Adventure folder, the game read it even if placed into Programs/Electronic Arts/The Sims 3. This file is compatible with World Adventure. The Sims 3.app > Contents > Resources > transgaming > c_drive > Program Files > Electronic Arts > The Sims 3. The path to find the right folder should be something like this Resource.cfg file is the same and both the folder where insert it is the same. ![]() Keep Resource.cfg from your desktop and insert it on Programs/Electronic Arts/The Sims 3.Usually it should be on Programs/Electronic Arts/The Sims 3 of the hard drive where you've installed the game (default is C:). autoupdate Priority 1000 PackedFile Overrides/.package PackedFile Overrides//.package PackedFile Overrides///.package. WHERE IS INSTALLED not in the saves folder on Documents. ![]() Go to the drive and folder where you've installed the game.
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